using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_ULDA_206 : SimTemplate //* 雷·火掌 Lei Flamepaw
	{
		//After you cast a spell, cast it again <i>(on the same target)</i>.
		//在你施放一个法术后，再次施放该法术<i>（目标不变）</i>。
		
		
	}
}
